In this article, you will learn how to Play Sound in Xamarin iOS, using Xamarin Studio.
Introduction
Xamarin is a platform to develop cross-platform and multi-platform apps (for example, Windows phone, Android, iOS). In Xamarin platform, the code sharing concept is used. In Xamarin Studio, Visual Studio is also available.
Limitations
- Format(.aiff, .mp3, .caf).
- Duration(30 sec) Only.
- Support(Device,Simulator).
Prerequisites
- Xamarin Studio.
- Xcode.
The steps given below are required to be followed in order to Play Sound in Xamarin iOS, using Xamarin Studio.
Go To Xamarin Studio.
Click New Solution—> select iOS—>select App--> Choose single View App. Afterwards, click Next.
Step 2
In this step, configure your app. Give the app name (Ex:sample), Organization Identifier. Afterwards, click Next.
Step 3
In this step, give your project name (Ex: Sample) and solution name (Ex: Sample). Give the path of your project. Afterwards, click Create.
Step 4
Subsequently, go to the solution. In the solution, get all the files and sources in your project. Now, select Main.storyboard and double click to open Main.storyboard page.
Step 5
After opening the Main.storyboard, you can design this page, as per your desire.
Step 6
Now, go to the toolbox Window. In the toolbox Window, get all the types of the tools and controls. You need to go to the toolbox Window. Now, scroll down and you will see all the tools and controls. You need to drag and drop the Button.
Next You need to align the Button, using constraints. and go to the properties Window. Select the Button and give a name (Ex:btnPlay).
Step 7
In this step add one Folder it’s name called Sounds.
Go to Solution—>Resource—>Right click—>Add—>New Folder. and give name (Ex:Sounds).
Step 8
In this step, add the Sound form your Local system.
Go to Solution—>Resource-->Right click-->Add-->Add Files.
Step 9
Now, you can choose the required sound. Click open.
Next, choose Copy the Files to the directory. Afterwards, click Ok.
Step 10
In this step, go to the ViewController.cs page. write the code given below.
ViewController.cs
using System; using AudioToolbox; using Foundation; using UIKit; namespace XamariniOSPlaySound { public partial class ViewController : UIViewController { protected ViewController(IntPtr handle) : base(handle) { // Note: this .ctor should not contain any initialization logic. } NSUrl url; SystemSound ss; public override void ViewDidLoad() { base.ViewDidLoad(); url = NSUrl.FromFilename("Sounds/enter.aiff"); ss = new SystemSound(url); btnPlay.TouchUpInside += (object sender, EventArgs e) => { ss.PlayAlertSound(); }; } public override void DidReceiveMemoryWarning() { base.DidReceiveMemoryWarning(); // Release any cached data, images, etc that aren't in use. } } }
Step 11
Now, go to Run option , choose Debug and the list of iPhone and iPad simulators, which are available. You can choose any one simulator and run it.
Output
After a few seconds, the app will start running on your iPhone simulator.You will see your app working successfully.
You can click the Play Button, Sound will Play successfully.
Summary
This was the process of how to Play Sound in Xamarin ios , using Xamarin Studio.
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