In this blog post, you will learn how to implement Style Inheritance in
Xamarin.Forms app.
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done using
the native file APIs on each platform. Alternatively, embedded resources are a
simpler solution to distribute data files with an app.
Style Inheritance
Style inheritance is performed by setting the Style.BasedOn property to an
existing Style. In XAML, this is achieved by setting the BasedOn property to a
StaticResource markup extension that references a previously created Style.
Prerequisites
Visual Studio 2017 or later (Windows or Mac)
Setting up a Xamarin.Forms Project
Start by creating a new Xamarin.Forms project. You wíll learn more by going
through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
BaseStyle
Now, I'm going to create the base style for buttons in App.Xaml
App.Xaml
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Here, I'm going to inhert base style into the RedbuttonStyle in App.Xaml. See
below example
RedButtonStyle.xaml
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Here, I'm going to inhert base style into the RedbuttonStyle in App.Xaml. See
below example
GreenButtonStyle.xaml
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Now, I'm going to consume the style into my button.
MainPage.Xaml
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Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
Xamarin Community Toolkit
Xamarin Community Toolkit is a collection of reusable elements for mobile
development with Xamarin.Forms, including animations, behaviors, converters,
effects, and helpers. It simplifies and demonstrates common developer tasks
when building iOS, Android, macOS, WPF and UWP apps using Xamarin.Forms.
The Xamarin Community Toolkit is available as a Visual Studio NuGet package
for new or existing Xamarin.Forms projects.
Start by creating a new Xamarin.Forms project. You will learn more by going
through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
Install Xamarin.CommunityToolkit NuGet
Install the following Nuget from Nuget Manager In your Visual Studio.
Xamarin.CommunityToolkit
NumericValidation
NumericValidationBehavior is a behavior that allows the user to determine if
text input is a valid numeric value. For example, an Entry control can be
styled differently depending on whether a valid or an invalid numeric input is
provided.
Xaml code
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RequiredStringValidationBehavior is a behavior that allows the user to
determine if text input is equal to specific text. For example, an Entry
control can be styled differently depending on whether a valid or an invalid
text input is provided.
Xaml code
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TextValidationBehavior is a behavior that allows the user to validate a given
text depending on specified parameters. By adding this behavior to an Entry
control it can be styled differently depending on whether a valid or an
invalid text value is provided.
Xaml Code
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UriValidationBehavior is a behavior that allows users to determine whether or
not text input is a valid URI. For example, an Entry control can be styled
differently depending on whether a valid or an invalid URI is provided.
Xaml code
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In this blog post, you will learn how to validate xaml elements using Xamarin
Community Toolkit in Xamarin.Forms App
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
Xamarin Community Toolkit
Xamarin Community Toolkit is a collection of reusable elements for mobile
development with Xamarin.Forms, including animations, behaviors, converters,
effects, and helpers. It simplifies and demonstrates common developer tasks
when building iOS, Android, macOS, WPF and UWP apps using Xamarin.Forms.
The Xamarin Community Toolkit is available as a Visual Studio NuGet package
for new or existing Xamarin.Forms projects.
Start by creating a new Xamarin.Forms project. You will learn more by going
through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
Install Xamarin.CommunityToolkit NuGet
Install the following Nuget from Nuget Manager In your Visual Studio.
Xamarin.CommunityToolkit
CharactersValidation
CharactersValidationBehavior is a behavior that allows the user to validate
text input depending on specified parameters.
Following CharacterType you can validate
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Here the sample is validating Numeric with 5 character.
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EmailValidationBehavior is a behavior that allows users to determine whether
or not text input is a valid email address.
Xaml code
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MultiValidationBehavior is a behavior that allows the user to combine multiple
validators to validate text input depending on specified parameters. For
example, an Entry control can be styled differently depending on whether a
valid or an invalid text input is provided.
Xaml code
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In this blog post, you will learn how to use fluent validation in MVVM in
Xamarin.Forms App
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
Fluent Validation
Fluent Validation is one of the best Libraries for Xamarin.Forms it's used to
validate XAML Controls. Fluent Validation is used to create the validation
logic separate from business logic. Fluent validation is used to lambda
expressions for building validation rules for your business objects.
Start by creating a new Xamarin.Forms project. You will learn more by going
through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
Setup UI
Now, Create a UI for your requirement. I just created a simple login page for
validation purposes.
LoginPage.xaml
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Here, you can write your business logic for your requirement. I just add
simple login validation only. LoginCommand will validate the login form.
LoginPageViewModel.cs
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Install the following Nuget from Nuget Package Manager In your Visual Studio.
Fluent Validation
Create Fluent Validator
Now, Create a validator class in .Net Standard or PCL Library for your
ViewModel or your business logic. I create LoginValidator for my
LoginPageViewModel.
LoginValidation.cs
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In this blog post, you will learn how to use Fody in MVVM in
Xamarin.Forms App
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
Fody
Fody is a library for IL weaving (the process to manipulate/inject code in
IL). Fody will update automatically our code for us to add new cool features.
Fody is Injects code which raises the PropertyChanged event, into property
setters of classes which implement INotifyPropertyChanged.
Prerequisites
Visual Studio 2017 or later (Windows or Mac)
Let's Start
Setting up a Xamarin.Forms Project
Start by creating a new Xamarin.Forms project. You will learn more by
going through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With
Android and iOS Platform.
Setup UI
Now, Create a UI for your requirement. I just created a simple UI for
LoginPage
LoginPage.xaml
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The Data Binding is the connection between the XAML and ViewModel of your app.
You use it to connect a control (ex: text) of your UI to your logic. Let’s
assume that we have an Entry and we want to link it to our ViewModel.
Following code is as we use to create the view model property be like.
LoginPage.Xaml.cs
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Install the following Nuget from Nuget Manager In your Visual Studio.
Fody
PropertyChanged.Fody
In your project install the Fody plugin (only in your PCL/.Net Standard
project, you don’t need to install it in the Android, iOS, UWP projects
Fody NuGet
PropertyChanged.Fody
Add FodyWeavers.xml
Add FodyWeavers.xml file in your .net standard project.
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In this blog post, you will learn how to use OnAppearing and OnDisAppearing in
ContentView in Xamarin forms.
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
ContentView LifeCycle
OnAppearing - raised when a View is about to appear on the screen.
OnDisAppearing - raised when a View is about to disappear from the screen.
Problem
In Xamarin.froms Content view or any custom view we develop. Here there are no
lifecycle methods like OnStart, OnAppearing. this one is a major requirement
for Xamarin.forms.
Solution
There is one workaround for OnAppearing and OnDisappearing in ContentView we
can invoke the parent page OnAppearing and OnDisAppearing to our ContentView.
Please follow all steps.
Prerequisites
Visual Studio 2017 or later (Windows or Mac)
Let's Start,
Setting up a Xamarin.Forms Project
Start by creating a new Xamarin.Forms project. You will learn more by going
through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
Create Interface
Here, need to create an interface for the renderer resolver
IRendererResolver.cs
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Create AndroidRendererResolver in your android project. And add the following
code snippets.
AndroidRendererResolver.cs
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Create an iOSRenderderResolver for iOS in your iOS project. And copy-paste the
following code.
IosRendererResolver.cs
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Now, create a UI for your requirement in your ContentView.
CommonListview.xaml
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Following code for OnAppearing and OnDisAppearing in your ContentView. Now you
can do whatever you want in your ContentView OnAppearing and OnDisAppearing.
CommonListView.xaml.cs
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In this blog post, you will learn how to use Behaviors in Xamarin.Forms
App
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
Behaviors
Behaviors lets you add functionality to user interface controls without having
to subclass them. Behaviors are written in code and added to controls in XAML
or code.
Behaviors are the best way to validate the user inputs such as email, phone
number, etc.
Prerequisites
Visual Studio 2017 or later (Windows or Mac)
Let's Start
Setting up a Xamarin.Forms Project
Start by creating a new Xamarin.Forms project. You will learn more by
going through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
Setup UI
Now, Create a UI for your requirement. I just created a simple entry for
validation purposes.
MainPage.xaml
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Create a new class and inherit from Behavior<T> into the class.
Now I'm going to write Behavior to Entry for simple mobile number validation.
Need to implement OnAttachedTo and OnDetachingFrom from
Behavior<T>
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Now, Consume your Behavior in XAML UI Element. See below sample.
Ex: xmlns:behaviors="clr-namespace:XamarinApp"
Add Namespace
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Add Attach property of Behavior in your XAML Control like below.
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In this blog post, you will learn how to add shortcuts using
Xamarin.Essentials in Xamarin.Forms App
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
App Actions
Xamarin.Essentials provided one of the best API for App Actions, by clicking
the App icon will display the menu option if choose the option app will be
navigating the appropriate page or link.
Prerequisites
Visual Studio 2017 or later (Windows or Mac)
Xamarin.Essentials 1.6 or later
Setting up a Xamarin.Forms Project
Start by creating a new Xamarin.Forms project. You will learn more by going
through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With Android
and iOS Platform.
Install Xamarin.Essential Nuget
Note: Make sure you must
install Xamarin.Essentials 1.6 or later.
In this step, add Xamarin.Essentials to your project. You can install
Xamarin.Essentials via NuGet, or you can browse the source code on GitHub. Go to Solution Explorer and select
your solution. Right-click and select "Manage NuGet Packages for Solution".
Search "Xamarin.Essentials" and add Package. Remember to install it for each
project (PCL, Android, iO, and UWP). refer below image
Android Setup
Now, Add Intentfilter for App Action in your MainActivity.cs class. Refer to
the below image.
MainActivity.cs
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Add below code in AppDelegate.cs to handle App Action in your iOS app.
AppDelegate.cs
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Now add App shortcuts in your App.Xaml.cs class OnStart Method
The following properties you can be set on an AppAction:
Id: A unique identifier used to respond to the action tap.
Title: the visible title to display.
Subtitle: If supported a sub-title to display under the title.
Icon: Must match icons in the corresponding resources directory on
each platform.
App.xaml.cs
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Now, Register actions for shortcuts in App.xaml.cs constructor.
When an app action is selected the event will be sent with information as to
which action was selected.
App.xaml.cs
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If App Actions are not supported on the specific version of the operating
system a FeatureNotSupportedException will be thrown.
Full code
You will get the full source code here.
App.xaml.cs
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In this blog, you will learn how to test Xamairn UI controls in
Xamarin.Forms.
Introduction
Xamarin.Forms code runs on multiple platforms - each of which has its own
filesystem. This means that reading and writing files is most easily done
using the native file APIs on each platform. Alternatively, embedded resources
are a simpler solution to distribute data files with an app.
Xamarin.UITest
Xamarin.UITest is a C# testing framework using NUnit for UI Acceptance Tests
on iOS and Android apps. It integrates tightly with Xamarin.iOS and
Xamarin.Android projects, Xamarin.UITest is the Automation Library that allows
the NUnit tests to execute on Android and iOS devices. The tests interact with
the user interface as a user would: entering text, tapping buttons, and
gestures - such as swipes.
Like Appium and Robot Framework, Xamarin.UITest is among the best open-source,
cross-platform UI testing frameworks. It’s a more straightforward choice when
it comes to automating Android and iOS apps built with Xamarin.Forms.
Follow the Arrange-Act-Assert pattern:
Arrange: The test will set up conditions and initialize things so
that the test can be actioned.
Act: The test will interact with the application, enter text, pushing
buttons, and so on.
Assert: The test examines the results of the actions run in the Act
step to determine correctness. For example, the application may verify that
a particular error message is displayed.
Prerequisites
Visual Studio 2017 or later (Windows or Mac)
Setting up a Xamarin.Forms Project
Start by creating a new Xamarin.Forms project. You wíll learn more by
going through the steps yourself.
Create a new or existing Xamarin forms(.Net standard) Project. With
Android and iOS Platform.
Add UI Test Project
Now, Add the UI Test project to your existing Xamarin.forms project. Go to
your solution add a new project select Xamarin UI Project refer to the
following screenshot.
Name your UI Test project the click to add.
Use AutomationId
AutomationId should be added to all UI controls that are required for UI
testing.
AutomationId is a Dependency Property which can also be set with a binding
expression.
InvalidOperationException will be thrown if an attempt is made to set the
AutomationId property of an Element more than once.
AutomationId and X:Name are different. You must set AutomationId for all
controls.
Ex: AutomationId="EntryPhoneNumber"
Create a UI
Here, I'm going to create a simple UI for UI Testing.
MainPage.XAML
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Here, you need to configure both iOS and Android App paths see below code.
AppInitializer.cs
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You can specify your APK path. Go to your Android project debug/bin folder you
can find the com.companyname.xamarinapp.apk file you copy the file path and
set the ApkFile.
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The device can be specified using the DeviceSerial method:
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Specify the iOS IPA path. Go to your iOS debug/bin folder you can find the
AppName.iOS file you copy the file path and set the AppBundle.
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To run tests on iOS, the Xamarin Test Cloud Agent NuGet package must be added
to the project. Once it's been added, Add the following code into the
AppDelegate.FinishedLaunching method:
Xamarin Test Cloud Agent NuGet package
AppDelegate
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Set compiler variable to your iOS app. Go to the project option in the
Compiler section set define symbols. "ENABLE_TEST_CLOUD" refer
below screenshot.
Write UI Test
Now, I'm going to write the Automation UI Test for PhoneNumber validation. See
below code
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